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NPC Generator

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Advanced [show]


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. He has no hair. His amber eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Map Maker, who enjoyed hunting, Thomas was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Thomas Bentham, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Everard Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He keeps his white hair in a pixie cut. His amber eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Carpenter job and began his own company from there.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Nature. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Tenley, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 3 Thunderstones. 3 Smokesticks. 2 Antitoxin. 3 Acid flasks.


Social Check DCs


Roland Staurheim, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Professionalism. Flaws: Secretive, Greedy. Bonds: Rich. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Roland Staurheim, Male Human Sorcerer 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Hadlee, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Hadlee, Male Human Expert 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4

Possessions: 400 gp. Deep blue spinel (1300 gp). Coral (140 gp). Banded agate (12 gp). Star ruby (400 gp).


Social Check DCs


Anthony Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears brown cloth garments or leather armor. He has dyed his greying brown hair a little too much giving a sharp brown color. He has several tiny amber earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Ainsley, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Carnelian (80 gp). Smoky quartz (80 gp). Freshwater pearl (6 gp). Blue sapphire (500 gp).


Social Check DCs

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