Frederick Graeme, Male Human [Permalink]
Personal [hide]
Description: This western man wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He has done his best to style his blonde hair to look like a famous performer. His green eyes lackadaisically let the world flow into them.
Personality: Frederick wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Disciplined, Gifted. Flaws: Lazy. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Clerebold Kensley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His hair is always cut to a buzz. His eyes are hazel and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them
History: He was born in the north. His psionic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane, Shy. Bonds: Immigrant, Enemies. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Elven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1000 sp. Malachite (14 gp). Rock crystal (70 gp).
Roger Clifford, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He has a long brown beard with little hanging trinkets. He has gray eyes and a tan hat with a black feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west to a Slave Trader, Roger learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Slave Trader.
Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers
Flaws: Antagonistic, Racist. Bonds: Immigrant, Job, Family. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp. Eye agate (13 gp). Golden pearl (120 gp). Red-brown spinel (120 gp). 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Masterwork Artisan’s tools. 1 Small steel mirror.
Balimaar Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His tied-back hair is golden. His half smiles and blue eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: A powerful brothel owner made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker, Pacifist. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (500 gp). Tiger eye turquoise (6 gp).
Alex Graham, Male Human [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with tan pants, and he perpetually has his shortspear ready. His hair is long and white with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Professionalism. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
