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NPC Generator

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Advanced [show]


Hugh Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has brown hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: Hugh was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Kenley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)6 (-2) 16 (+3)16 (+3)
Skills Nature +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Langley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with deerstalker hat. His black hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Military, Slave. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Langley, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Alexandrite (400 gp). Red spinel (150 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Gerard York, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has a long white beard with little hanging trinkets. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and marry his sister to traveling adventurers

Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Gerard York, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 10 (+0)16 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Anselm Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long tan pants that bunch up around his shoes, and carries lances. He keeps his auburn hair in a pixie cut. His amber eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Disease, Fearful. Bonds: Family. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Anselm Richie, Male Human Adept 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Garfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with grey lining and desert motifs. With a patchy golden beard and wild golden hair. His gray eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Guy Garfield, Male Human Warrior 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills History +6, Performance +2
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1000 gp. Blue quartz (14 gp). Rich purple corundum (400 gp). Red garnet (130 gp).


Social Check DCs

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