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NPC Generator

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Advanced [show]


Everard Rayden, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He is muscular with a powerful set of arms. His blonde hair is braided into rings. His violet eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: He was raised by priests from a young age. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Religious, Mentor, Nature, Job. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Everard Rayden, Male Human Paladin 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Black pearl (1400 gp). Black star sapphire (600 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His moppish blonde hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and many brigands want him driven away

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Religious, Enemies. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Benson, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)11 (+0) 15 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and he perpetually has his sai ready. His hair is always cut to a buzz. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the south his family was never financially stable. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against illithids.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Enemies, Poor. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Rolf Harrington, Male Human Druid 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 6 (-2)12 (+1)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Lance Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.

History: Lance was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Joker, Persistence. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Lance Middleton, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)14 (+2) 14 (+2)18 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Gomory Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His blonde hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Gomory Trowbridge, Male Human Ranger 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Insight +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 4 Thunderstones. 4 Thunderstones. 1 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs

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