Dean Carlisle, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Depressed. Bonds: Adventurer, Military, Rich. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 5 (-3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gerard Rowley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy red hair. His face is covered beneath a completely black helmet.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful slaver made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to reunite with his absent father
Bonds: Enemies, Religious, Mentor, Family. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Theodoric Dayton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly red, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Jeweler, his father struggled to pay the bills. He worked as a nervous Barrister and found it very stressful. He struck the Barrister job and began his own company from there.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 8000 cp.
Tim Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He keeps his long blonde hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Tim was born in the north. At a young age he loved to build and create. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: He loathes his own lifestyle.
Ideals: Persistence, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Charles Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His silver hair is smooth and relatively long. His eyes are likewise gray.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He then took over the family business and is one of the better Farmer for hire.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Athletic, Artistic. Flaws: Shy, Mundane. Bonds: Job. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp.
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