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NPC Generator

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Advanced [show]


Drogo Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a blue and grey robe with the hood down. His moppish auburn hair is in a traditional bowl cut. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Gresham, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Brown-green garnet (90 gp). Malachite (7 gp). Amethyst (90 gp).


Social Check DCs


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Attractive, Military. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Anselm Chatham, Male Human Monk 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Moss agate (16 gp).


Social Check DCs


Dean Moreno, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black cloak and cross-gartered grey stockings. He wears a small hat to cover his moderate length brown hair. He has gleaming, smiling green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south to a Priest, Dean learned a great deal about his mother's area of expertise. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Dean began to lead the lost caravan. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Joker, Entrepeneur. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Priest

Voice: Raspy

Attributes [hide]

Dean Moreno, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Roger Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries a battered halberd and tarnished monstrous two handed axe as well. His long black hair is drawn into a two foot long braid. His violet eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered writing. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Poor. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Roger Trowbridge, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Patrick Garrick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His hair is long and auburn with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His green eyes peer out from beneath his broad brown hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Justice, Professionalism, Philantrophist. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Patrick Garrick, Male Human Wizard 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Just what you see.


Social Check DCs

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