Roland Skelton, Male Human [Permalink]
Personal [hide]
Description: This western man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his bastard sword. His clothes are grease stained in places. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: The child of western immigrants he idolized his mother. Roland was born on a far western forest where he grew up under the tutelage of his mother, an expert Carpenter. He has never given up on his writing dream.
Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break
Ideals: Artistic. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. Rich purple corundum (900 gp). Tiger eye turquoise (12 gp). 1 Minor magic item.
Miles Rodney, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy. Bonds: Job, Immigrant, Religious. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Iolite (60 gp). Lapis lazuli (14 gp). Blue quartz (14 gp). Black pearl (500 gp). 1 Minor magic item.
Ernest Merton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown pants and tee shirts. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the east. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.
Motivation: Regain custody of his son.
Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp.
Percival Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and carries spears. With bright brown hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Artistic, Entrepeneur. Flaws: Mundane. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 70 pp. Citrine (60 gp). Lapis lazuli (5 gp). 1 Healer’s kit.
Henry Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears brown leather gloves, a brown jacket, and tight pants. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Henry hails from a village terrorized by giants. A freak accident while working with his Unemployed father left him crippled. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Philantrophist, Fighting. Flaws: Disease, Mundane. Bonds: Enemies. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 12 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item.
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