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Advanced [show]


Gunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His brown hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Guardian, Nature. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Gunter Kitchur, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. He has wavy black hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Percival hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Percival took refuge in the old dungeon and found the beat up whip and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Enemies, Nature. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Percival Spaulding, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 4 Smokesticks. 3 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Cory Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His red hair is knotted and matted. He has gleaming, smiling gray eyes.

Personality: A skeptical and narcissistic man, Cory's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Nature, Rich. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Cory Livingstone, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly, Lazy, Disease. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Ridley, Male Human Wizard 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)6 (-2) 14 (+2)8 (-1)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Chrysoprase (80 gp). Coral (40 gp). Lapis lazuli (7 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Copeland, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears a white shirt with thin tan vertical stripes and blue pants. His red hair is smooth and relatively long. His hazel eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Ideals: Philantrophist, Joker. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Don Copeland, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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