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Advanced [show]


Solomon Astley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Miller. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Miller like his mother before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Bonds: Job, Poor. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Solomon Astley, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 pp.


Social Check DCs


Patrick Lindsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long white beard, and similarly colored long hair. He has hazel eyes and a pastel hat with a white feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Impeccable. Bonds: Attractive, Slave, Rich, Enemies. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Patrick Lindsay, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp.


Social Check DCs


Heward Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. He carries with him a set of sais on his belt, each one with a amber on the hilt. His red hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, In love, Family. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Heward Blackwood, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 10 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 2000 sp.


Social Check DCs


Odo Rodney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large blue jacket. He has styled his red hair well, parting it to the left. His eyes are blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Beggar, who enjoyed hunting, Odo was taken on many hunting expeditions. He worked as a nervous Crown-heir and found it very stressful. He became a Crown-heir soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Opinionated. Flaws: Depressed. Bonds: Military, Nature, Job, Slave. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Odo Rodney, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 60 pp.


Social Check DCs


Richard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and to reunite with his old friends

Bonds: Attractive, Slave, Job, Adventurer, Nature. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Richard Lindsay, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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