Kody Mitchell, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a white tunic with violet highlights, and long blue pants that bunch up around his shoes, and a wedding ring on his left hand. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Blacksmith and found it very stressful. After a long history of fighting, Kody and his spouse have recently divorced.
Motivation: He's in love; and wants a kiss
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: In love, Job, Has a crush. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 60 pp.
Percival Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair is blonde and very short. He has gray eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: To be a Shipwright again; and further expansion of business
Ideals: Passionate. Bonds: Attractive, Poor, Job, Military. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Geoffrey Northcott, Male Human [Permalink]
Personal [hide]
Description: This western man is renowned for his bright brown suits and hats. His clothes are grease stained in places. His silver hair is heavily combed to the right. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful necromancer made him what he is. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Trey Clare, Male Human [Permalink]
Personal [hide]
Description: A 5'9" western man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his blonde hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the west. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Baker, Trey learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has dedicated himself to building a better trade route.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and obtaining odd cultural human artifacts is his passion
Ideals: Pacifist, Joker. Bonds: Job, Adventurer, Enemies. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork manacles. 1 Good lock. 1 Masterwork Thieves’ tools.
Dustin Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is white and curly. His eyes are brown and beady.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: His religion dominates his actions.
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
