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Advanced [show]


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His brown hair is still thick. His eyes are violet.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Map Maker, who enjoyed hunting, Adelard was taken on many hunting expeditions. Adelard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and to be a map maker again

Ideals: Philantrophist. Bonds: Religious, Nature, Job, Has a crush. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Adelard Atterton, Male Human Barbarian 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1600 gp. Emerald (1500 gp). Silver pearl (140 gp). Chalcedony (20 gp). Blue quartz (4 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow Stetson hat and yellow clothes, and sports empty pouches on his belt. His auburn hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job, Debt. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Sherwood, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 13 (+1)4 (-3)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Blyth, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy pastel pantaloons and a blue scarf, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stableman mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he would like to get married and retire

Ideals: Professionalism. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Blyth, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Fulton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright blue suits and hats. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Disease, Depressed. Bonds: Adventurer, Enemies. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Drogo Fulton, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 40 pp.


Social Check DCs


William Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He wears a broad hat to hide his balding. His violet eyes peer out from beneath his broad grey hat.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying brother.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Military. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

William Hadlee, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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