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NPC Generator

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Advanced [show]


Odo Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Locksmith like his father before him.

Motivation: To reunite with his old friends; and to be a fletcher again

Flaws: Impulsive. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Odo Cooper, Male Human Druid 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 3 (-4)16 (+3)
Skills Arcana +6, Survival -1
Senses Passive Perception 6
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20000 cp.


Social Check DCs


Norman Hastings, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Norman's homeland. Norman decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Norman Hastings, Male Human Warlock 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)19 (+4)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 4000 sp. Eye agate (5 gp). Chrysoprase (40 gp). Star ruby (1200 gp).


Social Check DCs


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His black hair and beard is wavy and long. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Family. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Randal Brandon, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 18 (+4)9 (-1)
Skills Religion +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Robert Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Attractive, Nature, Adventurer, Religious. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Robert Dalton, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)18 (+4) 9 (-1)10 (+0)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Gnoll, Goblin, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Citrine (40 gp). Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Patrick Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with black highlights, and long blue pants that bunch up around his shoes. He has a very tight haircut. He has a dull look in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north to a Fisher, Patrick learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Disciplined, Athletic. Flaws: Antagonistic. Bonds: Mentor, Job, Family. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Patrick Middleton, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Deception +6, Investigation +6
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs

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