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NPC Generator

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Advanced [show]


Anselm Rowley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and yellow handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Anselm hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Find a way to reverse the transformation of his brother; and he wants revenge against giants

Ideals: Gifted. Flaws: Impulsive. Bonds: Enemies, Family. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Anselm Rowley, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 3 years old his parents immigrated from the west. Bertram was born on a far western desert where he grew up under the tutelage of his father, an expert Mayor. He inherited the family business which he has now maintained for 14 years.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Secretive, Forgetful. Bonds: Immigrant, Job, Adventurer. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Bertram Huckabee, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Sardonyx (20 gp). Rose (20 gp).


Social Check DCs


Rolf Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His chestnut hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Roofer has made it difficult for him to sleep.

Motivation: He has money and likes to spend it.

Flaws: Selfish, Insomniac. Bonds: Attractive, Job, Rich. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Rolf Mitchell, Male Human Commoner 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6

Possessions: 3000 sp. Large well-done wool tapestry (100 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Roger Hayes, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a plains tribe. His childhood dream was to be a Dilettante, but he was a colossal failure. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Attractive, Nature, Job. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Roger Hayes, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Richard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise green. His teeth are white and perfect.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Professionalism, Gifted. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Richard Stansfield, Male Human Warlock 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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