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Advanced [show]


Conrad Abram, Male Human [Permalink]

Personal [hide]

Description: This western man wears a brown vest and prefers yellow and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His black hair is heavily combed to the left. His gray eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Born to a Layabout, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Conrad Abram, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Drogo Preston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Flaws: Disease, Racist. Bonds: Adventurer, Family, Nature. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Drogo Preston, Male Human Ranger 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Presley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Godfrey Presley, Male Human Adept 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 26000 sp. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs


Gomory Reid, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy blue pantaloons and a violet scarf. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Family, Enemies. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Reid, Male Human Cleric 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 18 (+4)15 (+2)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 700 gp.


Social Check DCs


Balimaar Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown tunic with tan highlights, and long violet pants that bunch up around his shoes. He wears a broad hat to cover his moderate length silver hair. His thin eyebrows rest above his beady amber eyes.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.

Motivation: He desires power and/or immortality.

Ideals: Logical, Artistic. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Balimaar Sydney, Male Human Monk 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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