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Advanced [show]


Randal Deighton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His eyes are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Miner profession.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Fletcher like his mother before him.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist. Bonds: Rich, Job, Nature. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Randal Deighton, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)6 (-2) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 4 Holy water. 4 Thunderstones. 4 Holy water.


Social Check DCs


Adam Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. He carries with him a set of scimitars on his belt, each one with a aquamarine on the hilt. His black hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Opinionated, Logical. Flaws: Disease, Addict. Bonds: Rich. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Hallewell, Male Human Expert 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 5 (-3)11 (+0)
Skills Deception +3, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy brown suit. He has a brown handlebar mustache and slicked back brown hair. This violet eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Geoffrey Ainsley, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 11000 sp. Sard (20 gp). Carnelian (20 gp). White opal (900 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His chestnut hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he wants revenge against drow

Bonds: Attractive, Enemies, Military, Rich, Slave. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Acton, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)8 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is lengthy. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Darlington, Male Human Warlock 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 9 (-1)7 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 12000 sp. Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs

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