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Advanced [show]


Raymond Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Bonds: Adventurer, Attractive, Nature, Job. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Raymond Ramsay, Male Human Barbarian 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Rose (20 gp). Aquamarine (200 gp). Malachite (4 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a grey and red handkerchief worn on his left side. He sports a long black beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ernest took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Gresham, Male Human Ranger 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Home, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is wearing a long, brown cloak, and his gloved hand is found clutching a shield. He wears his white hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Flaws: Selfish. Bonds: Adventurer, Poor, Job. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Home, Male Human Druid 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Clerebold Langley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His auburn hair is still thick. He has a tattooed face.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Clerebold Langley, Male Human Rogue 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)17 (+3) 12 (+1)11 (+0)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp. Chrysoberyl (80 gp). Amethyst (80 gp). Golden yellow topaz (900 gp).


Social Check DCs


Justin Van Es, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, violet cloak. He has styled his auburn hair well, parting it to the left. His eyes are amber and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is afraid of men and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Justin has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane, Shy, Disease. Bonds: Adventurer, Family. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Justin Van Es, Male Human Barbarian 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Deep green spinel (100 gp). Sardonyx (30 gp). Rhodochrosite (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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