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Advanced [show]


Gerard Walpole, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear brown clothing when he does not wear armor. His black hair is kept up in a ponytail inside a small hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic, Gifted. Bonds: Adventurer, Religious, Military. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Gerard Walpole, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 6 (-2)16 (+3)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 pp.


Social Check DCs


Lance Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears black cloth garments or leather armor. His white hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. Lance was born on a far western plains where he grew up under the tutelage of his father, an expert Detective. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Lance Ansley, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Roland Denholm, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has a long auburn beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Impeccable, Gifted. Bonds: Military, Attractive, Enemies. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Roland Denholm, Male Human Paladin 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Hubert Browning, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a Stetson hat to cover his moderate length auburn hair. He has a dull look in his green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Shy. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Hubert Browning, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 3 Holy water. 8 Acid flasks. 3 Holy water.


Social Check DCs


Aldous Dryden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He has a slight overbite and is overall scrawny. His tied-back hair is golden. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted psionic powers by his dying brother.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Gifted. Flaws: Shy, Mundane, PTSD. Bonds: Has a crush. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Aldous Dryden, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Breastplate. 1 Breastplate.


Social Check DCs

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