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Advanced [show]


Thomas Jacobs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown cloak and cross-gartered black stockings. He wears a small hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in a small mountains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To protect his home; and he's in love

Ideals: Impeccable. Bonds: Enemies, Nature, Has a crush, Guardian. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Thomas Jacobs, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 18 (+4)10 (+0)
Skills Acrobatics +1, Medicine +6
Senses Passive Perception 14
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +6

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shane Reed, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a yellow wide-brimmed hat and yellow clothes, and his gloved hand is found clutching a monstrous two handed axe. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Insomniac, Depressed, Disease. Bonds: In love, Job, Rich. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Reed, Male Human Paladin 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs


Don Bentley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long golden beard with little hanging trinkets. His half smiles and gray eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Carpenter business at a young age. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Don Bentley, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Heward Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely red suit with grey socks and a vest with buckled shoes. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Junk Dealer profession.

History: He was born in a small mountains village. A freak accident while working with his Junk Dealer mother left him crippled. He struck the Painter job and began his own company from there.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Nature. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Heward Copeland, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Hale, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green armored body suit, with a simple blue line shooting up and back down. He has blonde hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Frederick was born with his father's beautiful face. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well; and revenge

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Hale, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 8 (-1)7 (-2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs

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