Everard Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long chestnut beard with little hanging trinkets. His brown eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.
History: Everard was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Spy job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Nature. Occupation: Spy
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Bertram Ashton, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man dresses like a well dressed Gardener does. His black hair is greasy and uncared for. His eyes are hazel and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: Born in the east to a Gardener, Bertram learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.
Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg
Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Bloodstone (70 gp).
Trey Soames, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His brown hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Merchant, but he was a colossal failure. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Justin Skelton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. His silver hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Job. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 20000 cp. Alexandrite (1200 gp). Jasper (70 gp). Rich purple corundum (700 gp). Deep blue spinel (1200 gp).
Thomas Atterton, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His blonde hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Addict, Selfish. Bonds: Attractive, Immigrant, Rich. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp.
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