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Advanced [show]


Thomas Nibley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Shy, Fearful. Bonds: Attractive, Mentor, Rich. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Thomas Nibley, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is lengthy. His eyes are likewise amber.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east his family was never financially stable. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Everard Garfield, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Randal Gracey, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is chestnut and very short. He has green eyes and a brown hat with a yellow feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Professionalism, Athletic. Flaws: Mundane. Bonds: Rich. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Randal Gracey, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Black pearl (600 gp). Obsidian (13 gp).


Social Check DCs


Hugh Langdon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His hair is brown and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Mentor, Military. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Hugh Langdon, Male Human Ranger 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 18 (+4)17 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 14
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 700 gp. Rhodochrosite (14 gp). Malachite (14 gp). Banded agate (14 gp). Violet garnet (700 gp).


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a tan cloak and cross-gartered black stockings. He wears a deerstalker hat to cover his moderate length blonde hair. His green eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and to be a mortician again

Flaws: Antagonistic. Bonds: Job, Military, Rich, Adventurer. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Lance Wentworth, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)15 (+2) 8 (-1)8 (-1)
Skills Deception +2, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Aquamarine (1400 gp). White opal (900 gp). Golden pearl (120 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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