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NPC Generator

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Advanced [show]


Norman Law, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His hair is long and auburn with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Norman was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Insomniac, Shy. Bonds: Family, Enemies. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Law, Male Human Fighter 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 99 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)11 (+0) 10 (+0)18 (+4)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Tattersall, Male Human [Permalink]

Personal [hide]

Description: This western man wears a black tunic with tan highlights, and long yellow pants that bunch up around his shoes. His clothes are grease stained in places. His auburn hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Impulsive. Bonds: Poor, Immigrant, Guardian, Nature, Family. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Guy Tattersall, Male Human Warlock 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Onyx (50 gp).


Social Check DCs


Gunter Chatham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy blue suit. He is tall, broad shouldered and powerfully built. His hair is golden and very short. His eyes, though not visible through his cowl, are hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Carter job and began his own company from there.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave, Job, Religious. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Chatham, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright green suits and hats. He wears a colorful flower in his auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Optimist. Flaws: Emotional. Bonds: Attractive, Nature, Slave. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

John Kendall, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)7 (-2) 13 (+1)15 (+2)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Peridot (50 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Shane Alston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a pastel collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His golden hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Disease. Bonds: Has a crush, Attractive, Immigrant, Adventurer. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Shane Alston, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)19 (+4) 11 (+0)10 (+0)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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