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Advanced [show]


Solomon Addington, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His auburn hair is smooth and relatively long. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Solomon was born in the east. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Persistence, Gifted. Bonds: Military, Religious. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Solomon Addington, Male Human Wizard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Wymar Landon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Miner business at a young age. His childhood dream was to be a Body Guard, but he was a colossal failure. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane. Bonds: Family, Job. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Wymar Landon, Male Human Druid 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 6 (-2)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 80 pp. Alexandrite (300 gp). Pink pearl (120 gp). Black pearl (300 gp). Aquamarine (300 gp). 1 Half-Plate.


Social Check DCs


Bertram Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy blue suit. He has styled his auburn hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: Bertram hails from a village terrorized by gnolls. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has worked as a Merchant like his father before him.

Motivation: Expand his business.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Enemies, Job. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Kinsley, Male Human Ranger 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Lindsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His auburn hair is kept up in a ponytail inside a small hat. His hazel eyes peer out from beneath his small brown hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Tim Lindsey, Male Human Adept 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin brown vertical stripes and yellow pants. He has a moderate pudge and is not very fit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Simon hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Enemies, Job, Family, In love. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Simon Spalding, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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