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NPC Generator

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Advanced [show]


Jocelyn Northcott, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a brown cloak and cross-gartered red stockings. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: Jocelyn hails from a village terrorized by goblins. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Optimist, Logical. Bonds: Attractive, Enemies, Immigrant. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Northcott, Male Human Rogue 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Bloodstone (50 gp).


Social Check DCs


Kyle Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue cloak and cross-gartered white stockings. His red hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Kyle Westcott, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 29000 cp. 1 Simple lock. 1 Healer’s kit.


Social Check DCs


Anselm Bing, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, pastel, dusty cloak. He keeps his long silver hair kept up in a rat tail. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Bellfounder. He also has developed a complete distrust of the Mercenary profession.

History: He was raised in a desert tribe. His arcane abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mercenary again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Anselm Bing, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His chestnut hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Carter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Heward studied abroad. A gifted student he started as a Navigator, but he got bored and became a Carter. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Heward Brent, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 10 (+0)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy silver hair. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Tim was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has achieved small success as a Mortician.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Warwick, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 18 (+4)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs

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