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Advanced [show]


Don Kent, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He carries a battered flail and tarnished whip as well. His hair is long and red with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His violet eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Philantrophist, Gifted. Flaws: Selfish. Bonds: Rich. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Don Kent, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His brown hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Layabout in town.

History: He was born several months after his father was called into army service. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and he's attracted to the pc

Flaws: Impulsive, Fearful. Bonds: Job, Military, Has a crush. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Frederick Marley, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 14 (+2)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Sutherland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His hair is chestnut and very short. His amber eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Jeweler, who enjoyed hunting, Trym was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Nature, Slave. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Trym Sutherland, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long silver hair kept up in a rat tail. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Family, Immigrant. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Henry Easton, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Shane Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His white hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Shane will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Optimist. Bonds: Attractive, Immigrant, Mentor, Religious. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Shane Winterbourne, Male Human Aristocrat 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 4000 sp. Citrine (60 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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