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NPC Generator

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Advanced [show]


Theodoric Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear yellow clothing when he does not wear armor. His golden hair is braided into rings. His gray eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Layabout, but he got bored and became a Sailor. He has worked as a Sailor like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Theodoric Fidget, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)8 (-1) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Magnifying glass.


Social Check DCs


Gunter Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Ideals: Extrovert, Logical. Flaws: Mundane. Bonds: Family, Religious. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Gunter Skelton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills Persuasion +4, Survival +6
Senses Passive Perception 14
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: He got into the Crown-heir business at a young age. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a bather again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Gunter Hadley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 2 Holy water.


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. With bright golden hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.

History: He is a Lycanthrope in disguise. Kyle was born on a far eastern desert where he grew up under the tutelage of his father, an expert Spy. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Flaws: Selfish. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Kyle Garrick, Male Human Warrior 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Bing, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey shirt with thin tan vertical stripes and white pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice, Philantrophist. Bonds: Nature, Slave, Adventurer. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Bing, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)7 (-2) 8 (-1)5 (-3)
Skills Arcana +0, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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