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NPC Generator

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Advanced [show]


Balimaar Milton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a weathered and beat up set of banded mail beneath an oversized black coat. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was granted psionic powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted, Joker. Bonds: Slave, Attractive. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Balimaar Milton, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy auburn hair. He has gleaming, smiling violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Rich. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Windsor, Male Human Expert 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 65 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 200 gp. Eye agate (10 gp). Iolite (80 gp).


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Rich, Attractive. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Hugh Mori, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Abram, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a robe, a symbol of his god around his neck, and a morningstar on his belt. His hair is auburn and curly. He has a dull look in his hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and to be a doctor again

Ideals: Fighting, Optimist. Bonds: Job, Rich, Attractive. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Abram, Male Human Paladin 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Carter. His small hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's attracted to the PC; and he has a crush on the local performer

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Trym Bradshaw, Male Human Wizard 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: Just what you see.


Social Check DCs

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