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NPC Generator

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Advanced [show]


Trym Kent, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: His religion dominates his actions; and regain custody of his son

Flaws: Ugly, Depressed. Bonds: Rich, Family, Religious, Adventurer. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Kent, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. He wears a colorful flower in his golden hair. His eyes are violet and he is always smoking a pipe.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. One day when Gerald was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Gerald was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: To unite with his brother; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Impeccable. Flaws: Disease, PTSD. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Gerald Gentry, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


John Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long auburn hair is drawn into a two foot long braid. His fierce gray eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: John was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the west; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Cynical, Disease. Bonds: Religious, Attractive. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

John Langston, Male Human Monk 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)18 (+4) 16 (+3)17 (+3)
Skills Insight +6, Investigation +7
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Giant, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears silk and lounges about seductively. His hair is blonde and very short. He has a dull look in his amber eyes.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Gomory studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Gomory Barclay, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)7 (-2) 17 (+3)16 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Lapis lazuli (15 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Alex Huckabee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a faded coat and loose pants complete with feathered hat. With bright silver hair and a scraggly beard. His brown eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Alex was raised in a hard working conservative environment. He worked as a nervous Bather and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and he seems to be bored by most things

Flaws: Disease, Mundane. Bonds: Rich, Job, Guardian. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Alex Huckabee, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1900 sp.


Social Check DCs

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