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NPC Generator

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Advanced [show]


Kody Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is unkempt and raggedy. He is baby faced.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Kody Hornsby, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Deception +2, Investigation +6
Senses Passive Perception 12
Languages Common, Auran, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Alex Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. He has styled his golden hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Alex Hartford, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Athletics +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. His hair is short and brown. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small plains village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently the stress of being a Locksmith has made it difficult for him to sleep.

Motivation: To be a Merchant again; and to reunite with his absent father

Flaws: Insomniac. Bonds: Job, Nature, Rich, Family. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Guy Tatum, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Jasper (20 gp). Freshwater pearl (11 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Clerebold Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Insane. Bonds: Adventurer, Attractive, Family, Poor. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Clerebold Chatham, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Roger Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a black and tan handkerchief worn on his left side. His long red hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Insane, Fearful. Bonds: Mentor, Adventurer. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Roger Bradley, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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