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NPC Generator

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Advanced [show]


Reynard Perry, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His left leg appears badly burned and disfigured. His auburn hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Shoemaker; and he wants to get laid

Flaws: Ugly, Antagonistic, Mundane. Bonds: Has a crush. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Reynard Perry, Male Human Monk 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: Fire opal pendant on a fine gold chain (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Gerard Elton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His wide-brimmed hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He is searching for what he claims is his rightful reward.

Motivation: To be a Seamstress again; and money/treasure

Flaws: Ugly. Bonds: Enemies, Adventurer, Rich, Job. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Gerard Elton, Male Human Monk 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


John Cromwell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: John was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Impulsive. Bonds: Job, Rich, Religious. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

John Cromwell, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Eastoft, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear tan pants and tee shirts. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Cartwright business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Opinionated, Fighting. Bonds: Family, Job. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Roland Eastoft, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Persuasion +6, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Don Tatum, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: He got into the Fletcher business at a young age. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Don Tatum, Male Human Commoner 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)8 (-1) 13 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3

Possessions: 1200 gp. Aquamarine (1200 gp). Star rose quartz (50 gp). Coral (60 gp). Fire opal (500 gp). Freshwater pearl (12 gp). Red spinel (60 gp).


Social Check DCs

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