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NPC Generator

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Advanced [show]


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a card on it. His broad hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He got into the Miller business at a young age. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a masseuse again

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Wymar Camden, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1900 sp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


John Bradford, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear blue pants and tee shirts. His clothes are grease stained in places. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with his crush; and he uses money and sex appeal to get what he needs

Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

John Bradford, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Everard Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair has been sun bleached extensively. His eyes are blue and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and he's in love

Ideals: Gifted, Philantrophist. Bonds: Nature, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Everard Davenport, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)8 (-1) 17 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Solid gold idol (700 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).


Social Check DCs


Diggory Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has done his best to style his golden hair to look like a famous performer. This violet eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east, but his parents moved at a very young age to the north. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes.

Flaws: Shy, Addict, Disease. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Diggory Cumberbatch, Male Human Wizard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Deep blue spinel (700 gp).


Social Check DCs


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he prefers to wear brown clothing when he does not wear armor. He wears his white hair down. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Justice. Flaws: Shy. Bonds: Poor, Adventurer, In love. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Arnold Barlow, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 20000 cp. Rhodochrosite (9 gp). Onyx (60 gp). Alexandrite (1000 gp).


Social Check DCs

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