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NPC Generator

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Advanced [show]


Shane Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are green and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a brigands raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Shane Alston, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: White opal (400 gp).


Social Check DCs


Simon Altham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy. His green eyes peer out from beneath his feathered black hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Simon Altham, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kody Ramsay, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is typically in his Scribe uniform. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Bonds: Job, Attractive, Adventurer, Rich. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Ramsay, Male Human Sorcerer 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 5 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)15 (+2) 12 (+1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 900 gp. Old masterpiece painting (2400 gp).


Social Check DCs


Kody Mori, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright golden hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful necromancer made him what he is. Kody was born on a far southern desert where he grew up under the tutelage of his father, an expert Painter. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist. Bonds: Poor, Attractive, Mentor, Immigrant. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Kody Mori, Male Human Cleric 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Gerard Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered grey stockings. He is portly but not overly obese. His hair is auburn and very short. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Mundane, PTSD. Bonds: Military. Occupation: Soapmaker

Voice: Sensual and smooth

Attributes [hide]

Gerard Morton, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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