Gerald Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears brown cloth garments or leather armor. His blonde hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the west. Gerald was born on a far western island where he grew up under the tutelage of his mother, an expert Bellfounder. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Heward Compton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white coat over a black low-cut shirt, and a feathered hat upon his head. He keeps his long silver hair kept up in a rat tail. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He struck the Spy job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 900 sp.
Alexandre Harlow, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed westerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Cynical, Ugly, Insomniac. Bonds: Rich. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 15000 sp.
Adelard Coombs, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey cloak and cross-gartered brown stockings. His golden hair is thinning but still full. His brown eyes are slightly larger than normal.
Personality: Adelard wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of western immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Disciplined, Impeccable. Bonds: Military, Immigrant. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Deep green spinel (150 gp). Red-brown spinel (150 gp). Red-brown spinel (150 gp). Smoky quartz (50 gp). 1 Minor magic item.
Randal Stanford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is matted, messy, and big. His thin eyebrows rest above his beady blue eyes.
Personality: He dislikes all the random violence that takes place in the west. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Pacifist, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
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