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NPC Generator

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Advanced [show]


Clerebold Alton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a green costume with the symbols of the sun god on his torso. His whole body is exceptionally muscular. His hair is short and chestnut. His fierce hazel eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of brigands once and for all.

History: He got into the Banker business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Immigrant, Enemies, Job, Adventurer. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Clerebold Alton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Henry Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in a clean yellow cloak covering his clean studded leather. He has a small bristly mustache and wavy blonde hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Henry Staurheim, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Sapphire pendant on gold chain (700 gp). Sapphire pendant on gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Simon Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting brown shirt and pants. With bright blonde hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Rich, Military. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Simon Barlow, Male Human Rogue 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. Rose (20 gp). Jasper (20 gp). Jade (130 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kyle was born in the east. At a young age he loved to build and create. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Kyle Ainsley, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Marleigh, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Marshal in town.

History: He is a Hag in disguise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Racist. Bonds: Poor, Job, Adventurer. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Alex Marleigh, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)8 (-1) 13 (+1)17 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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