Gerald Webley, Male Human [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark
Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 200 gp.
Hunter Graham, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing black shirts, loose pants, and blazers most of the time. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Athletic. Bonds: Attractive, Rich, Adventurer. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 90 pp. Jade (130 gp). Brown-green garnet (130 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Banded mail.
Norman Preston, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Religious. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. Moss agate (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Manfred Home, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears a robe, a symbol of death around his neck, and a sai on his belt. His blonde hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Manfred was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new tailor responsibilities is difficult
Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 4 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 600 sp.
Percival Rayden, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a robe, a symbol of his god around his neck, and a falchion on his belt. His chestnut hair is still thick. His gray eyes dart from person to person to random spaces in the air.
Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.
History: Percival was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his singing dream.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Artistic, Persistence. Flaws: Shy. Occupation: Courier
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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