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Advanced [show]


William Acton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered kukri and tarnished sickle as well. He has auburn hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Acton, Male Human Monk 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. Freshwater pearl (4 gp). Deep blue spinel (400 gp). Alexandrite (400 gp).


Social Check DCs


Don Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is still thick. His face is scarred and worn.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and revenge

Ideals: Justice. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Don Garfield, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)6 (-2) 15 (+2)12 (+1)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Zircon (30 gp).


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Racist. Bonds: Enemies, Rich, Nature. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Anselm Harley, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Lewis Hastings, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair is heavily combed to the right. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Engraver, Lewis learned a great deal about his father's area of expertise. His childhood dream was to be a Bather, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Lewis Hastings, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Rhodochrosite (13 gp). Rock crystal (80 gp). Alexandrite (900 gp).


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has wavy red hair. His eyes are a pleasant violet.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: Ernest was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Ernest never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job, In love. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Merton, Male Human Bard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 6 (-2)17 (+3)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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