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NPC Generator

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Advanced [show]


Anselm Ainsley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His whole body is exceptionally muscular. His hair is always cut to a buzz. He has a dull look in his green eyes.

Personality: Eccentric and domineering, Anselm will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: Anselm was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and wants to raise his children well

Ideals: Extrovert. Bonds: Immigrant, Family, Enemies. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Anselm Ainsley, Male Human Druid 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Draconic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 4000 sp. Clear bright green emerald (2000 gp). Black pearl (400 gp). Black pearl (400 gp). Amber (80 gp).


Social Check DCs


Aldous Blythe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He wears his auburn hair up. His eyes are green and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother; and he has money and likes to spend it

Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Aldous Blythe, Male Human Ranger 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp. Moss agate (7 gp).


Social Check DCs


Nicholas Hastings, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His auburn hair is heavily combed to the left. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered music. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Nicholas Hastings, Male Human Warrior 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 900 gp. Red-brown spinel (80 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears green trousers with red and blue striped suspenders. He wears various colorful collared shirts. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined, Opinionated. Bonds: Attractive, Military. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

John Merton, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 11000 sp. Aquamarine (1200 gp). Red-brown spinel (90 gp). Rhodochrosite (14 gp).


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is brown and very short. His half smiles and green eyes are beguiling and draw you in.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of orcs.

Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive, Enemies. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Robert Gresham, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 3000 cp. Golden yellow topaz (400 gp). Jasper (20 gp). Violet garnet (400 gp). Alexandrite (400 gp).


Social Check DCs

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