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NPC Generator

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Advanced [show]


Gunter Astley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an entirely tan suit with black socks and a vest with buckled shoes. He wears a colorful flower in his white hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: A powerful slaver made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life.

Flaws: Depressed. Bonds: Attractive, Military, Mentor, Nature. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Gunter Astley, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1100 sp. Amethyst (90 gp). 4 Thunderstones.


Social Check DCs


Gomory Middleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright red suits and hats. He sports a long blonde beard, and similarly colored long hair. His blue eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Miller business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Miller.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Joker, Fighting, Logical. Flaws: Shy. Bonds: Job. Occupation: Miller

Voice: American accent

Attributes [hide]

Gomory Middleton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Solid gold idol (900 gp).


Social Check DCs


Solomon Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting grey shirt and pants. His silver hair is smooth and relatively long. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: Solomon was born in the north. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Gifted, Persistence. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Darlington, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2600 sp. Blue quartz (4 gp). Azurite (4 gp).


Social Check DCs


Trym Hale, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears just a yellow suit. He keeps his red hair in a flapper bob. His eyes are likewise hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Gifted. Flaws: Greedy. Bonds: Family. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Hale, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1200 sp. 3 Smokesticks. 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Peter Marlowe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy pastel suit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: Peter was born with his father's beautiful face. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Shy, Fearful. Bonds: Attractive, Job, Adventurer, Family. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Peter Marlowe, Male Human Fighter 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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