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Advanced [show]


Lewis Kitchur, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His golden hair is matted, messy, and big. His fierce blue eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 5 years later his spouse died after the birth of his son. Heartbroken, Lewis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Marry his sister to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Mentor, In love. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Lewis Kitchur, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears green leather gloves, a green jacket, and tight pants. He wears his auburn hair up. His eyes are violet and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Baker business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Baker soon after.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Job, Family. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Clapham, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Insight +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 3000 sp. Chalcedony (60 gp). Freshwater pearl (8 gp). Red-brown spinel (60 gp). Star rose quartz (60 gp).


Social Check DCs


Adelard Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his green robe and has his glaive always slung over his shoulder. He has a long white beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born several months after his father was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To prove his worth to the world; and to reunite with his absent father

Ideals: Disciplined. Flaws: Impulsive. Bonds: Enemies, Military, Family. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Adelard Graham, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Lewis Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Lewis will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: To pay off his debts; and he has a crush on the local layabout

Ideals: Extrovert, Justice. Bonds: Nature, Has a crush, Debt. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Lewis Haley, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bernard Bentley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey coat over a brown low-cut shirt, and a small hat upon his head. His tied-back hair is black. He has a dull look in his amber eyes.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Bernard studied abroad. Cursed with vampirism at a very young age, Bernard has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Job, Slave, Enemies. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Bernard Bentley, Male Human Ranger 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)5 (-3)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Black opal (1600 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs

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