Geoffrey Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a white armored body suit, with a simple violet line shooting up and back down. He has a very tight haircut. His eyes are a pleasant blue.
Personality: He will rave to anyone who will listen. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Geoffrey was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss.
Flaws: Insane. Bonds: Has a crush, Family, Attractive. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Moss agate (4 gp). Banded agate (4 gp). Star rose quartz (30 gp).
Anselm Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin brown vertical stripes and pastel pants. His hair is long and golden with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He wants to get laid; and to settle down with his crush
Flaws: Antagonistic. Bonds: In love, Mentor, Family, Has a crush. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Breastplate. 1 Darkwood Buckler. 1 Buckler.
Diggory Landon, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a white suit. His moppish red hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and to be a butcher again
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Manfred Hadley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Nature, Adventurer. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gunter Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is typically in his Barrister uniform. His top hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.
History: He was born in a small plains village. He worked as a nervous Barrister and found it very stressful. He now owns his own business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 2000 sp.
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