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NPC Generator

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Advanced [show]


Raymond Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy black suit. His brown hair is heavily combed to the right. He has amber eyes and a black hat with a white feather.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raymond was born with his mother's beautiful face. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Wheatley, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6

Possessions: 1400 sp.


Social Check DCs


Diggory Middleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He got into the Architect business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local shepherd

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Diggory Middleton, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Black pearl (600 gp). Amber (140 gp). Rhodochrosite (15 gp).


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is unkempt and raggedy. His violet eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the large cave and found the beat up whip and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly. Bonds: Poor, Military, Nature, Enemies, Job. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Cholmondeley, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Heward Remington, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with black socks and a vest with buckled shoes. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 3 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Justice, Philantrophist, Entrepeneur, Fighting. Bonds: Immigrant. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Heward Remington, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair, while still mostly black, has prominent grey streaks. His ears are large.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted martial powers by his dying sister.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Staurheim, Male Human Bard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp.


Social Check DCs

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