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NPC Generator

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Randal Browning, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is slicked back into a classic pompadour. This blue eyed northerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Randal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Poor. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Randal Browning, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Frederick Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in violet turtlenecks beneath a white coat with green slacks. With a patchy brown beard and wild brown hair. His eyes are likewise gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: He was born in the south. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Hedonist. Bonds: Adventurer, Immigrant, Nature. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Frederick Rayden, Male Human Paladin 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Star rose quartz (40 gp).


Social Check DCs


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He uses divination through singing.

History: He was born in a small mountains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Job, Nature. Occupation: Bather

Voice: German accent

Attributes [hide]

Lance Gentry, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Alex Rutland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is still thick. He has gleaming, smiling gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Alex Rutland, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp.


Social Check DCs


Aldous Home, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Marshal, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a marshal again

Flaws: Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Home, Male Human Sorcerer 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)9 (-1) 17 (+3)8 (-1)
Skills Performance +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs

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