Kyle Wade, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and prefers to wear grey clothing when he does not wear armor. His hair is cut close to his head. He has gleaming, smiling blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has drifted from career to career and currently works as a Engraver.
Motivation: Expand his business; and many gnolls want him driven away
Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Job, Enemies. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
Arnold Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He has moderate length blonde hair. He has a dull look in his brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Tanner profession.
History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: To end his boredom; and he uses money and sex appeal to get what he needs
Flaws: Mundane. Bonds: Rich, Job, Attractive. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp.
Bernard Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. With a patchy red beard and wild red hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Bernard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 700 sp.
Adam Marlee, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a large blue jacket. His golden hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: He was born at the edge of vast plains. He was an apprentice working in his mother's forge. He has achieved small success as a Farmer.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Attractive, Nature, Job, Family. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Nicholas Abram, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His silver hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Carter job and began his own company from there.
Motivation: He is unsatisfied with his job.
Flaws: PTSD. Bonds: Attractive, Guardian, Job, Mentor. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
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