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NPC Generator

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Advanced [show]


Everard Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long brown hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Fighting, Athletic, Professionalism. Bonds: Rich, Has a crush. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Everard Bentham, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Chad Sharps, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in white turtlenecks beneath a black coat with tan slacks. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Chad Sharps, Male Human Wizard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp.


Social Check DCs


Clerebold Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears black cloth garments or leather armor. His long blonde hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Bonds: Mentor, Adventurer, Rich. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Wentworth, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Alexandrite (200 gp). Coral (100 gp). Alexandrite (200 gp). Chrysoberyl (100 gp). 1 Minor magic item.


Social Check DCs


Alex Kitchur, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Alex Kitchur, Male Human Druid 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1100 gp. Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his pickaxe. His tied-back hair is golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Shoemaker again; and sabotage a competitor

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Norman Ridley, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 11 (+0)6 (-2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Silver pearl (160 gp). Chalcedony (30 gp). Violet garnet (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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