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NPC Generator

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Advanced [show]


Aldous Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes, and carries shortspears. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with his god.

History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Ashley, Male Human Expert 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Diggory Badger, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with tan socks and a vest with buckled shoes. His hair is blonde and curly. His green eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his mother. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Badger, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 7 (-2)6 (-2)
Skills Persuasion +1, Survival +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hugh Copeland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by beers. His blonde hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Hugh Copeland, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Clayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his pastel robe and has his spear always slung over his shoulder. His moppish blonde hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Ernest Clayden, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Eye agate (5 gp). Carnelian (50 gp). Fire opal (1000 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Odo Harlan, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears baggy yellow pantaloons and a green scarf. His hair is always cut to a buzz. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Cartwright. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 3 years old his parents immigrated from the south. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. He has worked as a Cartwright like his mother before him.

Motivation: To be a Assassin again.

Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Military. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Odo Harlan, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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