Justin Home, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Justin hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in falchion use. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep.
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Frederick Harley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, white cloak. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Scribe.
Motivation: Money/treasure.
Ideals: Professionalism, Entrepeneur. Bonds: Rich, Job. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Balimaar Webley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Tanner again; and balancing his hectic life and new courier responsibilities is difficult
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Rich. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Deep green spinel (60 gp). Rhodochrosite (10 gp). Rock crystal (40 gp). Blue sapphire (400 gp).
Hubert Clare, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light yellow in addition to tight pants. His brown hair is long and unkept. His eyes are amber and catlike.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.
History: Gifted from a young age, Hubert studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's repulsed by the PC; and he wants revenge against illithids
Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Has a crush. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp.
Tim Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a red armored body suit, with a simple yellow line shooting up and back down. His silver hair is styled in orderly dreadlocks. His green eyes peer out from beneath his small red hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Tim was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Disciplined, Joker, Persistence. Bonds: Poor. Occupation: Locksmith
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver comb with moonstones (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!

