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NPC Generator

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Advanced [show]


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears a black coat over a tan low-cut shirt, and a deerstalker hat upon his head. His red hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Gunter has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Depressed, Disease, Insomniac. Bonds: Military. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Gunter Benson, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Frederick Stanley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Gardener and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Flaws: Shy, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Stanley, Male Human Sorcerer 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 300 gp. Aquamarine (600 gp). Star rose quartz (70 gp). Golden yellow topaz (600 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Conrad Chester, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair and beard is wavy and long. His violet eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Immigrant, Slave. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Chester, Male Human Paladin 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 6 (-2)11 (+0)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with grey highlights, and long tan pants that bunch up around his shoes. His hair is long and auburn with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Bowyer again.

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Job. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Theobald Churchill, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)8 (-1) 7 (-2)15 (+2)
Skills Athletics +4, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Theodoric Churchill, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Cook

Voice: Raspy

Attributes [hide]

Theodoric Churchill, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Banded agate (13 gp). Alexandrite (400 gp). Jasper (80 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs

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