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Advanced [show]


Heward Garrick, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple yellow robe with red stripes complete with hood. His black hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: The child of a Weaver, who enjoyed hunting, Heward was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has worked as a Hunter like his father before him.

Motivation: He's attracted to the PC; and he is unsatisfied with his job

Flaws: Depressed, Hedonist. Bonds: Nature, Job, Has a crush. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Heward Garrick, Male Human Cleric 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 600 gp. Rose (80 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Marley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His long chestnut hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Carpenter profession.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: To be a Carpenter again; and he'd like to take his coworkers down a peg

Ideals: Joker, Artistic. Bonds: Poor, Immigrant, Job. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Balimaar Marley, Male Human Sorcerer 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 900 gp. Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (800 gp). An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Anselm Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He has wavy silver hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the west. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive, Immigrant. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Anselm Hale, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 6 (-2)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears many layers of old clothing at all times. His right leg appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His fierce blue eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Weaver profession.

History: Born to a Weaver, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Dean Charlton, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Hematite (5 gp). Black opal (600 gp).


Social Check DCs


Henry Halsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair is long and unkept. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful slaver made him what he is. In his 10th year, his parents were killed by a giants raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He wants revenge against giants.

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Mentor, Rich. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Henry Halsey, Male Human Paladin 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 7 (-2)10 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs

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