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NPC Generator

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Advanced [show]


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His white hair and beard is wavy and long. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Spy in town.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Clerebold Stanley, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Landon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan tunic with green highlights, and long red pants that bunch up around his shoes. He wears a deerstalker hat to cover his moderate length auburn hair. His violet eyes dart from person to person.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Athletic. Flaws: Hedonist, PTSD. Bonds: Adventurer, Immigrant, Enemies. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Gilbert Landon, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 9 (-1)16 (+3)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with brown socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His auburn hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Bookbinder, Thomas learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting, Athletic. Bonds: Job. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Cooper, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 9 (-1)6 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ernest Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He carries with him a set of spears on his belt, each one with a ruby on the hilt. He wears his brown hair up. He has a tattooed face.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Mundane, Ugly. Bonds: Job. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Ernest Trowbridge, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered sai and tarnished spear as well. His silver hair is cut short. His gray unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Crown-heir profession.

History: Sold as a small child to a wizard, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting, Joker. Flaws: Disease, Racist. Bonds: Job, Mentor. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Everard Payton, Male Human Druid 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Amethyst (80 gp). Golden pearl (80 gp).


Social Check DCs

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