Hugh Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He wears a colorful flower in his silver hair. His eyes are gray.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered west to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his sister; and someone believes him a fraud
Flaws: Shy, PTSD. Bonds: Attractive, Nature, Poor. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Everly, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky grey painted plate armor. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his chestnut hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a daughter. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wishes to resurrect an old love; and he seems to be bored by most things
Ideals: Logical. Flaws: Mundane, Insane. Bonds: Rich, In love. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 pp.
Richard Lindsey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears light armors faded through time and improper care. His golden hair is still thick. He has gleaming, smiling brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: Richard was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Attractive, Adventurer, Mentor. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Gerard Merton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. His golden hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This man loves poetry and to teach people poetry more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the north. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic. Flaws: Insane. Bonds: Family, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Gilbert Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries a battered bastard sword and tarnished falchion as well. He keeps his black hair in a flapper bob. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted martial powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Flaws: Shy, Addict, PTSD. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 30000 cp. Bloodstone (70 gp). Rose (70 gp). Tiger eye turquoise (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!