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NPC Generator

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Advanced [show]


Dean Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky tan painted plate armor. He has red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Architect business at a young age. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to be a mercenary again

Flaws: Mundane. Bonds: Slave, Job, Immigrant. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Wentworth, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Shipley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, he is not a threatening figure. His black hair is still thick. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Alexandre hails from a village terrorized by goblins. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Rich, Adventurer. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Alexandre Shipley, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Just what you see.


Social Check DCs


Tim Winchester, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. He has a small bristly mustache and wavy black hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers.

Flaws: Racist. Bonds: Adventurer, Military, Family. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Tim Winchester, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Wharton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Layabout and is in decent physical shape. His blonde hair and beard is wavy and long. His violet eyes peer out from beneath his small white hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He's in love; and someone believes him a fraud

Ideals: Fighting. Bonds: Rich, Mentor, Enemies, Has a crush. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Wharton, Male Human Cleric 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp.


Social Check DCs


Chad Middleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the east, but his parents moved at a very young age to the west. Chad was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Slave Trader. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Chad Middleton, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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